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Glock 17

I am very happy to post my latest personal project. A Glock 17.
I wanted to improve my Hard-Surface modelling , and texturing skills. and since I have limited experience modelling weapons, especially guns; I decide that a Glock 17 would be a perfect fit.

Gun was modelled in Blender. Did part of the high-poly and Booleans in ZBrush, and some in Blender. Retopology and UVs were done in Blender.
Baked the high-poly and textured in Substance Painter, and finally rendered in Marmoset Toolbag 4.

A big thanks to the Beyond Extent Discord Community for their extremely helpful thoughts and critiques. As well as receiving great feedback from the Experience Points Discord.

Albedo, Normal ,and AORM MaskMap

Albedo, Normal ,and AORM MaskMap

UVS

UVS

Reference

Reference